KPR Museum Socials

KPR Museum Socials

TYPE

Motion Design

Motion Design

ROLE

Animation and Direction

Animation and Direction

SOFTWARE

Unreal Engine, Cinema 4D, After Effects

Unreal Engine, Cinema 4D, After Effects

KPR is a metaverse brand built around collective story. It brings art, people, and narrative into a new kind of media. The KPR community designed their first 3D level, the Keeper Museum. They wanted a social campaign to headline it in the brand style. A museum with no walls, and a door that opens inward. The campaign combined KPR graphics, custom 3D assets, in-game captures, and fresh animation. It took shape with Commodity Studio and Robin Schlochtermeier as a short series for Twitter. It made the museum feel like a place you could enter and not quite leave. Keep. Protect. Reimagine.