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SOFTWARE
Deep Time follows a single Toyota Land Cruiser through a landscape that millennia carved. Rock, dust, and low sun sit in fully path-traced light that behaves as real light does. The vehicle stands against geological time, a machine made to outlast terrain far older than itself. The stone keeps its own count, and the engine does not argue. Built and rendered in Unreal Engine 5. Volumetric atmosphere was simulated in Niagara and composited in After Effects. Dust particles were refined further with Seedance. This is a self-initiated concept piece, made without a client brief, for the machine itself.